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imingrasssize,iMinGrassSize [edit | edit source] iMinGrassSize sets the grass density. Lower values produces greater density, but values between 1 and 40 look almost identical. A value of 0 removes all grass. Negative values look almost identical to the values of 1 to 40 but can induce CTDs.ugridstoloadiMinGrassSize works like the greater the number, the less grass it places. So 90 is extremely sparse and 20 is insanely thick. 60 is middle of the road. If you have .

RECOMMENDED SETTINGS (vanilla grass distance, 2x density): iMinGrassSize=40 & fGrassStatFadeDistance=6000 ( 2-4FPS loss ) PC TWO - Medium . RECOMMENDED SETTINGS (vanilla grass distance, 2x density): iMinGrassSize=40 & fGrassStatFadeDistance=6000 ( 2-4FPS loss ) PC TWO - Medium .
imingrasssize iMinGrassSize=70 A couple of those values are mod author recommended from SFO and Verdant. I'm not saying these are correct for your unique game. Far as I .
A1: You edit the iMinGrassSize value in skyrim flora overhaul.ini (in data). A value of 10 will give you very dense grass at the cost of performance, higher values .iMinGrassSize sets the grass density. Lower values produces greater density, but values between 1 and 40 look almost identical. A value of 0 removes all grass. Negative values (e.g., -1, -10, etc.) look almost .
A: Increase iMinGrassSize in TamrielicGrass.ini to something around 60 or 70 and see if it helps. This will thin out the grass distribution (of course it will not look .imingrasssize ugridstoload Also, a slight increase to iMinGrassSize (grass density) doesn't have any real visual effect and may increase performance slightly. iMaxGrassTypesPerTexure is .
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